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A Systematic Review on the Factors Related to Cyberbullying for Learners’ Wellbeing
cyberbullying factors recommendations systematic review...
The wide use of the Internet of Things (IoT) in all spheres of life has led to a surge of cyberbullying among learners worldwide. That is why it cannot be denied that underlying factors, manifestations, consequences, and preventive measures of cyberbullying improve the welfare and overall mental development of students. This systematic literature review examines the causes, effects, and preventive measures of cyberbullying based on empirical studies conducted on learners in various situations. The review will focus on existing material published between 2015 and April 2024. For the inclusion and exclusion of literature, the Scopus online database was employed, along with the guidelines of the PRISMA model. Of 1004 studies, 51 were closely reviewed to determine the responses to the objectives of this study. NVIVO-12 was used for both thematic and content analysis in this study. The results show that there are 29 causes, 12 forms, 31 effects, and 41 different preventives for cyberbullying. The results of this study will not only enhance the comprehension of various concerns for parents, guardians, policymakers, educators, and governments but also provide valuable insights to researchers for addressing this issue.
How Is the Insight Overview of Artificial Intelligence Research in High School?
artificial intelligence bibliometric high school insight overview...
The world is looking forward to advancements in artificial intelligence (AI) technology, with significant research underway regarding the application of AI in education. This study analyzed publications on the potential of AI in secondary schools, focusing on its bibliometric aspects. Data from the Scopus database revealed 1,764 publications from 2019 to 2024. The analysis showed a steady annual growth in publications in this area. China and the USA were the leaders in the number of publications. Xiaoyue Wang was the most prolific researcher, having authored 71 AI-related articles. Yueying Li, Xiaoxu Chen, Yanzhu Zhang, and Yi Liu contributed to the field with 56, 55, 53, and 51 articles, respectively. The themes that emerged from 2019 to 2022 are related to media, application, study, institutions, artificial, digital, learning, factors, development, technologies, medical, automated, perception, support, and sustainability. From 2023 to 2024, the topics discussed in AI are related to students, education, perception, algorithms, digital, prediction, networks, challenges, writing, teachers, AI-powered, curriculum, century, integration, technology, and framework. The difference in research in 2019-2022 and 2023-2024 is focusing the theme's focus from the general to the specific. The co-occurrence analysis revealed that prominent keywords appeared in 3 clusters. Cluster 1 is the most popular in recent times. It deals with the application, assessment, and management of AI. Cluster 2 relates to AI relationships and models, while Cluster 3 relates to AI data sources.
Applying Augmented Reality Technology in STEM Education: A Bibliometrics Analysis in Scopus Database
augmented reality bibliometrics scopus stem education...
Augmented reality offers diverse potential applications for STEM education, enabling students to engage directly with virtual elements in real-time and providing them with immersive, natural experiences. This study conducted a bibliometric analysis of articles on this topic on the Scopus database to determine some quantitative information, such as general information about publications, countries, institutions, authors with the most contributions, and key trends in applying augmented reality technology in STEM education. An analysis of 201 studies published from 2005 to 2023 using Biblioshiny software and VOSviewer reveals that the United States leads in the number of studies conducted on this issue. Kryvyi Rih National University, Ukraine, has the most studies. The authors who contributed the most studies with the most citations on this issue are Lindner, C. and Rienow, A. from Ruhr University Bochum, Germany. Two primary research trends emerge, focusing on how Augmented Reality technology is utilized, particularly in STEM fields like Chemistry, which combines learning forms with other learning support tools and media such as mobile applications. Secondly, integrating augmented reality and virtual reality technologies into STEM programs at the university level, design of games, and virtual tools. This study offers important data for researchers looking to explore future applications of augmented reality technology within STEM education.
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